Today, we’re pleased to introduce SAM 3.1.
As a drop-in replacement for SAM 3, our updated model delivers a significant boost in video processing efficiency by introducing object multiplexing, which allows the model to track up to 16 objects in a single forward pass. This innovation doubles the processing speed for videos with a medium number of objects, increasing throughput from 16 to 32 frames per second on a single H100 GPU. As a result, SAM 3.1 enables real-time object tracking in complex videos while reducing overall GPU resource requirements, making high-performance applications feasible on smaller, more accessible hardware.